60 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			Objective-C
		
	
	
			
		
		
	
	
			60 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			Objective-C
		
	
	
//
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//  AdjustUnityDelegate.h
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//  Adjust SDK
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//
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//  Created by Uglješa Erceg (@uerceg) on 5th December 2016.
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//  Copyright © 2012-2018 Adjust GmbH. All rights reserved.
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//
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#import "Adjust.h"
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/**
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 * @brief The main interface to Adjust Unity delegate. Used to do callback methods swizzling where needed.
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 */
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@interface AdjustUnityDelegate : NSObject<AdjustDelegate>
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/**
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 * @brief Boolean indicating whether deferred deep link should be launched by SDK or not.
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 */
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@property (nonatomic) BOOL shouldLaunchDeferredDeeplink;
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/**
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 * @brief Name of the Unity scene that loads Adjust SDK.
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 */
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@property (nonatomic, copy) NSString *adjustUnitySceneName;
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/**
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 * @brief Get instance of the AdjustUnityDelegate with properly swizzled callback methods.
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 *
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 * @param swizzleAttributionCallback                  Indicator whether attribution callback should be swizzled or not.
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 * @param swizzleEventSuccessCallback                 Indicator whether event success callback should be swizzled or not.
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 * @param swizzleEventFailureCallback                 Indicator whether event failure callback should be swizzled or not.
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 * @param swizzleSessionSuccessCallback               Indicator whether session success callback should be swizzled or not.
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 * @param swizzleSessionFailureCallback               Indicator whether session failure callback should be swizzled or not.
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 * @param swizzleDeferredDeeplinkCallback             Indicator whether deferred deep link callback should be swizzled or not.
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 * @param swizzleConversionValueUpdatedCallback       Indicator whether SKAD conversion value update callback should be swizzled or not.
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 * @param swizzleSkad4ConversionValueUpdatedCallback  Indicator whether SKAD4 conversion value update callback should be swizzled or not.
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 * @param shouldLaunchDeferredDeeplink                Indicator whether SDK should launch deferred deep link by default or not.
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 * @param adjustUnitySceneName                        Name of the Unity scene that loads Adjust SDK.
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 *
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 * @return AdjustUnityDelegate object instance with properly swizzled callback methods.
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 */
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+ (id)getInstanceWithSwizzleOfAttributionCallback:(BOOL)swizzleAttributionCallback
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                             eventSuccessCallback:(BOOL)swizzleEventSuccessCallback
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                             eventFailureCallback:(BOOL)swizzleEventFailureCallback
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                           sessionSuccessCallback:(BOOL)swizzleSessionSuccessCallback
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                           sessionFailureCallback:(BOOL)swizzleSessionFailureCallback
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                         deferredDeeplinkCallback:(BOOL)swizzleDeferredDeeplinkCallback
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                   conversionValueUpdatedCallback:(BOOL)swizzleConversionValueUpdatedCallback
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              skad4ConversionValueUpdatedCallback:(BOOL)swizzleSkad4ConversionValueUpdatedCallback
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                     shouldLaunchDeferredDeeplink:(BOOL)shouldLaunchDeferredDeeplink
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                         withAdjustUnitySceneName:(NSString *)adjustUnitySceneName;
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/**
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 * @brief Teardown method used to reset static AdjustUnityDelegate instance.
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 *        Used for testing purposes only.
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 */
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+ (void)teardown;
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@end
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