com.guru.unity.adjust/Adjust/Editor/AdjustSettings.cs

162 lines
5.2 KiB
C#

// Inspired by: https://github.com/facebook/facebook-sdk-for-unity/blob/master/Facebook.Unity.Settings/FacebookSettings.cs
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
public class AdjustSettings : ScriptableObject
{
private static AdjustSettings instance;
[SerializeField]
private bool _iOSFrameworkAdSupport = true;
[SerializeField]
private bool _iOSFrameworkAdServices = false;
[SerializeField]
private bool _iOSFrameworkAppTrackingTransparency = false;
[SerializeField]
private bool _iOSFrameworkStoreKit = false;
[SerializeField]
private bool _androidPermissionInternet = true;
[SerializeField]
private bool _androidPermissionInstallReferrerService = true;
[SerializeField]
private bool _androidPermissionAdId = true;
[SerializeField]
private bool _androidPermissionAccessNetworkState = false;
[SerializeField]
private string _iOSUserTrackingUsageDescription;
[SerializeField]
private string _iOSUrlIdentifier;
[SerializeField]
private string[] _iOSUrlSchemes = new string[0];
[SerializeField]
private string[] _iOSUniversalLinksDomains = new string[0];
[SerializeField]
private string[] androidUriSchemes = new string[0];
public static AdjustSettings Instance
{
get
{
instance = NullableInstance;
if (instance == null)
{
// Create AdjustSettings.asset inside the folder in which AdjustSettings.cs reside.
instance = ScriptableObject.CreateInstance<AdjustSettings>();
var guids = AssetDatabase.FindAssets(string.Format("{0} t:script", "AdjustSettings"));
if (guids == null || guids.Length <= 0)
{
return instance;
}
// var assetPath = AssetDatabase.GUIDToAssetPath(guids[0]).Replace("AdjustSettings.cs", "AdjustSettings.asset");
// ************ Auto fixed by Guru Adjust ************
if(!System.IO.Directory.Exists("Assets/Guru/Editor")) System.IO.Directory.CreateDirectory("Assets/Guru/Editor");
var assetPath = "Assets/Guru/Editor/AdjustSettings.asset";
// ************ Auto fixed by Guru Adjust ************
AssetDatabase.CreateAsset(instance, assetPath);
}
return instance;
}
}
public static AdjustSettings NullableInstance
{
get
{
if (instance == null)
{
var guids = AssetDatabase.FindAssets(string.Format("{0} t:ScriptableObject", "AdjustSettings"));
if (guids == null || guids.Length <= 0)
{
return instance;
}
var assetPath = AssetDatabase.GUIDToAssetPath(guids[0]);
instance = (AdjustSettings)AssetDatabase.LoadAssetAtPath(assetPath, typeof(AdjustSettings));
}
return instance;
}
}
public static bool iOSFrameworkAdSupport
{
get { return Instance._iOSFrameworkAdSupport; }
set { Instance._iOSFrameworkAdSupport = value; }
}
public static bool iOSFrameworkAdServices
{
get { return Instance._iOSFrameworkAdServices; }
set { Instance._iOSFrameworkAdServices = value; }
}
public static bool iOSFrameworkAppTrackingTransparency
{
get { return Instance._iOSFrameworkAppTrackingTransparency; }
set { Instance._iOSFrameworkAppTrackingTransparency = value; }
}
public static bool iOSFrameworkStoreKit
{
get { return Instance._iOSFrameworkStoreKit; }
set { Instance._iOSFrameworkStoreKit = value; }
}
public static bool androidPermissionInternet
{
get { return Instance._androidPermissionInternet; }
set { Instance._androidPermissionInternet = value; }
}
public static bool androidPermissionInstallReferrerService
{
get { return Instance._androidPermissionInstallReferrerService; }
set { Instance._androidPermissionInstallReferrerService = value; }
}
public static bool androidPermissionAdId
{
get { return Instance._androidPermissionAdId; }
set { Instance._androidPermissionAdId = value; }
}
public static bool androidPermissionAccessNetworkState
{
get { return Instance._androidPermissionAccessNetworkState; }
set { Instance._androidPermissionAccessNetworkState = value; }
}
public static string iOSUserTrackingUsageDescription
{
get { return Instance._iOSUserTrackingUsageDescription; }
set { Instance._iOSUserTrackingUsageDescription = value; }
}
public static string iOSUrlIdentifier
{
get { return Instance._iOSUrlIdentifier; }
set { Instance._iOSUrlIdentifier = value; }
}
public static string[] iOSUrlSchemes
{
get { return Instance._iOSUrlSchemes; }
set { Instance._iOSUrlSchemes = value; }
}
public static string[] iOSUniversalLinksDomains
{
get { return Instance._iOSUniversalLinksDomains; }
set { Instance._iOSUniversalLinksDomains = value; }
}
public static string[] AndroidUriSchemes
{
get { return Instance.androidUriSchemes; }
set { Instance.androidUriSchemes = value; }
}
}